Rooks and Ruin #1 By: Melissa Caruso
Published On: June 2, 2020

Can things be any more chaotic for Ryx as she attempts to negotiate peace between two lands, de-escalate a Shrike Lord’s desire for vengeance, learn how to bring her own broken magic under control, and deal with the aftermath of unexpected guests, all the while trying to identify what danger a secret artifact possesses and identify a solution to fix it without anyone finding out and starting all-out war? That’s not to mention what I am intentionally leaving out of this list just to keep from spoiling anything.
Gloamingard was really several castles caught in the act of devouring each other.
– Melissa Caruso, The Obsidian Tower
It all begins when the Shrike Lord’s fiancee, Lamiel, unexpectedly arrives at Gloamingard Castle one day before diplomats are scheduled to arrive to negotiate a treaty. Eager to secretly discover what Gloamingard protects and keeps hidden, Lamiel trespasses where she shouldn’t and starts a chain of events with consequential outcomes.
Set in the same world as Melissa Caruso’s Sword’s and Fire series, we are introduced to Ryx who is the Warden of Gloamingard. Ryx’s bloodline is one of vivomancers, but due to an illness when she was young Ryx’s magic is broken and instead of life and creation, her magic brings death. She is the family embarrassment, except to her grandmother who believes in her.
Around 20-30%, I almost stopped reading the book. Something about where the story was at the moment wasn’t keeping me interested. Eventually, what I came to realize is that the story centers around us watching Ryx juggling all the different chaotic events going on around her and that’s when I settled in. It’s not necessarily action-packed all the time and that’s ok.
As much as I enjoyed all the disastrous events exploding around Ryx it did at times become a little overwhelming. This was especially true in the latter part of the story when I would pick the book back up after being away from it and had to remember all that was going on. Don’t get me wrong – I liked that there was a lot of moving parts, but it still took time to remember. I also suspect there are some thinner plot moments in how some of the political maneuvering and decisions get resolved, but because it could be a little dizzying I haven’t had a chance to work through all that yet.
Description:
The mage-marked granddaughter of a ruler of Vaskandar, Ryx was destined for power and prestige at the top of Vaskandran society. But her magic is broken; all she can do is uncontrollably drain the life from everything she touches, and Vaskandar has no place for a mage with unusable powers.
Then, one night, two terrible accidents befall her: Ryx accidentally kills a visiting dignitary in self-defense, activating a mysterious magical artifact sealed in an ancient tower in the heart of her family’s castle.
Ryx flees, seeking a solution to her deadly magic. She falls in with a group of unlikely magical experts investigating the disturbance in Vaskandar—and Ryx realizes that her family is in danger and her domain is at stake. She and her new colleagues must return to the family stronghold to take control of the artifact that everyone wants to claim—before it destroys the world.